YenraPhotography

Photograph · Anime USA Friday 2016

Morrigan Close-up

Morrigan Close-up
The woman in the image is dressed in a costume inspired by the video game 'Dragon Age: Origins'. She holds a staff adorned with feathers and horns, adding to her character's mystique. The red fabric of her top and skirt creates a striking contrast against the green foliage behind her. With dark eye shadow and purple lipstick, she embodies the enigmatic Morrigan, a powerful sorceress from the game. The intricate jewelry around her neck adds an extra layer of detail to her costume. As she stands confidently in front of the lush plants, it's clear that this woman is fully immersed in her role as Morrigan.
View larger · Photograph: Yenra

From the photo record

Photographer
Yenra
Credit
Cosplayer: Maggie Mei Lewis; Cosplay: Serenity's Revenge Cosplay
Event
Anime USA 2016
Captured
2016:10:21 15:03:36
Camera
NIKON D600
Lens
85.0 mm f/1.4
Focal length
85.0 mm
Aperture
f/2.8
Shutter speed (seconds)
1/60
ISO
200
Copyright
Yenra Corporation 2016

Subjects: cosplay, dragon age, morrigan

More recorded details
Detailed description
The woman in the image is dressed in a costume inspired by the video game 'Dragon Age: Origins'. She holds a staff adorned with feathers and horns, adding to her character's mystique. The red fabric of her top and skirt creates a striking contrast against the green foliage behind her. With dark eye shadow and purple lipstick, she embodies the enigmatic Morrigan, a powerful sorceress from the game. The intricate jewelry around her neck adds an extra layer of detail to her costume. As she stands confidently in front of the lush plants, it's clear that this woman is fully immersed in her role as Morrigan.
Suggested title
Morrigan Cosplay
Summary
A woman dressed as Morrigan from 'Dragon Age: Origins' stands confidently in front of lush plants.
Headline
AUSA Friday
Description
Dragon Age: Origins was created by the Edmonton studio of BioWare, the developer of Neverwinter Nights and Jade Empire. Development of the game's first demo began in November 2002. It was officially revealed at E3 2004 as simply Dragon Age, and was re-revealed as Dragon Age: Origins in July 2008, alongside a new trailer for the game. According to BioWare, they kept any information about the game hidden from the public, to further the game's design and technology. More than 180 people worked on the game, and full-scale production began three years after the game's initial development. The subtitle Origins was chosen to represent the six origins storyline, BioWare's return to PC role-playing games, and the beginning of a new franchise. Origins is a spiritual successor to Baldur's Gate and Neverwinter Nights, as an attempt to build a similar fantasy RPG without any licensing restrictions or issues. The similarities are mostly present in gameplay elements, such as real-time tactical combat; the game does not share the Dungeons and Dragons setting of the Baldur's Gate series, and is instead set in a period resembling the Stone Age or Iron Age, with dragons prevalent.
Profile
Camera Vivid
Color temperature
4018
Editing software
Adobe Photoshop Lightroom 6.8 (Windows)
Approximate focus distance (m)
1.88
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