Ray Muzyka, co-founder of BioWare, said that the team wanted to try something that would be new but familiar to most players. They hoped that Origins would redefine the genre to become The Lord of the Rings of video game franchises. Greg Zeschuk, another co-founder of BioWare, described the fantasy of Dragon Age as in between the high fantasy of J. R. R. Tolkien's works and the low fantasy of works by George R.R. Martin. The goal was a dark heroic fantasy that would suit the taste of any fan of the genre. Thus, while the game has the typical races of human, elf, and dwarf, they are slightly altered from the usual nature of the three races, and a new lizard-like race called the Qunari was introduced. Some of the alterations they made included flipping how certain races, like elves, are treated in other fictional worlds. While elves are often described as a race of high prestige in fiction, Dragon Age: Origins presents them as slaves of humans, labelled as second class citizens who resent the human race. This extended to the gameplay, where the player can choose to discriminate against other races, and can experience discrimination from others based on their choices.
cosplay, dragon age, morrigan
Cosplayer: Maggie Mei Lewis; Cosplay: Serenity's Revenge Cosplay
Anime USA 2016
Yenra Corporation 2016
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